Mission Design

20 Mar 2014 Written by 
Published in Level Design

I designed this mission for a game I'm quite fond of, Rainbow Six: Vegas 2. Included is the mission overview, along with a specific breakdown of the logic and design of a specific encounter within the mission.


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Stephen Cleland

I always appreciate good feedback and constructive criticism. If you have some you'd like to provide, I'd love to hear it!

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