My interface design process using a concept I created for Homeworld: Shipbreakers.
An interactive interface for a game I've been working on in Unity.
An exploration of accessibility in real time strategy games.
 My Approach to UX Design
              
          
	                        My Approach to UX Design
      
      	           Active Reload - Gears of War 4
              
          
	                        Active Reload - Gears of War 4
      
      	           The UX of Eon Altar
              
          
	                        The UX of Eon Altar